Gaming Console Market Rebounded in 2023 as Supply Issues Subsided; Sony Took Top Spot From Nintendo
- The global gaming console market witnessed a rebound in 2023 with 10% YoY growth.
- Software revenue rose with increasing brand focus on content and other services.
- Hardware revenue of the market is expected to decline in 2024.
- The PS5’s popularity will keep Sony in the leading position in 2024.
Source: Global Smart Devices Shipments Tracker, Q1 2021-Q4 2023
Hardware updates expected in 2024
In 2024, Microsoft is expected to release the refreshed Xbox Series S and disc-less Series X series, with Wi-Fi 6E support in the second half of 2024. Nintendo, however, has delayed the release of Switch’s successor, again, till early 2025. This will negatively impact its market share. Sony is expected to lead the market again in 2024, driven by its popularity and weak competition. However, mid-cycle revenue is chiefly driven by software and content services.
Software and services revenue
According to our estimates, software and other services revenue constitutes the bulk of gaming console market revenues and is expected to increase further in the coming years. In 2023, software and other services revenue accounted for more than 70% of the entire gaming revenue for Sony and Microsoft.
Microsoft acquired leading video game developer Activision Blizzard in 2023 to expand its gaming portfolio with popular games like Call of Duty, Diablo and World of Warcraft. In October 2023, Sony released Marvel’s Spider-Man 2, which became the fastest-selling PlayStation game in the first 24 hours of its release. Sony also got a software revenue boost in 2023 from the success of games like Alan Wake 2 and Baldur’s Gate 3. Sony expects a gradual expansion of third-party software sales due to the expansion of PS5’s installed base and high user engagement.
Outlook
We expect a single-digit decline in the gaming console market in 2024. The competition will intensify with Microsoft’s portfolio refresh. Nintendo’s further delay in the Switch 2’s release will help Sony and Microsoft gain market share in 2024. Microsoft’s hardware upgrade with Wi-Fi 6E and storage expansion may also help the brand expand its market share. However, Microsoft’s release is expected in the second half of 2024, which will help Sony’s PS5 to maintain its shipment lead in 2024.
In the future, we expect brands to focus more on content and software services. Microsoft recently announced its Xbox Game Pass line-up and listed the games and their release dates in April 2024. On the other hand, Sony will mostly rely on high user engagement as it will not release any major game in 2024.
AI integration is going to be an integral step for the gaming industry’s future growth. Microsoft has already started working on an AI chatbox for Xbox, initially to help with support queries. Sony is also expected to enhance its upcoming PS5 Pro and PS6 devices with AI. AI upscaling is expected to enhance the quality of the content in the PS5 Pro. With the advancements and proliferation of AI across technology segments, its integration into the gaming industry is inevitable.
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Team Counterpoint
Counterpoint Research is a global industry and market research firm providing market data, intelligence, thought leadership and consulting across the technology ecosystem. We advise a diverse range of global clients spanning the supply chain – from chipmakers, component suppliers, manufacturers and software and application developers to service providers, channel players and investors. Our veteran team of analysts serve these clients through our offices located across the key innovation hubs, manufacturing clusters and commercial centers globally. Our analysts consistently engage with C-suite through to strategy, market intelligence, supply chain, R&D, product management, marketing, sales and others across the organization. Counterpoint’s key coverage areas: AI, Automotive, Cloud, Connectivity, Consumer Electronics, Displays, eSIM, IoT, Location Platforms, Macroeconomics, Manufacturing, Networks & Infra, Semiconductors, Smartphones and Wearables.